The Uncharted 3: Drake's Deception Patch 1.02 has arrived and brings tithings of both single player and multiplayer stability. Feast your eyes on the many improvements and additions that this update brought below.
Updates to Single Player
Now you can take a look at all of those precious cinematic moments all over again with the addition of a Movie cutscene from the Bonuses Menu.
Apparently a 'Motion Blur' effect for single player was missing. Well consider that fixed, although I myself had not noticed it's absence due to the fact that I absolutely did not expect it.
You now have the ability to change up your aim settings in Single Player through the 'Alternate Aim Settings' added to the Options menu which can be found under Camera options.
Updates to Multiplayer
Now when you set all of your controls to 'Flip Mode' in multiplayer, they will not be changed back to the default mode.
Your medal streaks will no longer reset due to one of those annoying host migrations. Yep, now your Kickback medal accumulations will be even safer.
Have you ever wished that you could chuck grenades while you are aiming through your scope? If you answered yes, then your wish has been granted. If you answered no, then well...
Don't you just love pulling opposing team members over ledges and watching them fall? The distance from which you will be able to do this has changed from 1.5 meters to 2 meters. Now you can latch onto other people while attached to a ledge at an even farther distance.
The Blindfire capabilities have been adjusted for more, for lack of better words, realism. To quote Naughty Dog's blog post,"Blindfire targeting adjusted so that opposing players past a certain vertical angle above and below won’t be hit".
Now when you find yourself 'Running and Gunning' expect to be going around 15% slower, but expect your turn radius while doing so to have increased. Is that a bummer, you tell me?
When sprinting expect to take those corners a whole lot slower due to a decrease in sprint turning speed.
But wait there is more. Check the rest of the additional updates out below:
Fixed an infrequent hunter spawning issue in Hunter Arena when the match round switches
Fixed several cinema crashes
Locked fast-forwarding on convoy sequence in Airstrip TDM and train sequence on London Underground TDM to 3x maximum in Cinema Mode
Fixed certain cameras in Kick Offs and Pull Downs
Fixed a late join skin bug with locked content
Fixed a split-screen Buddy treasure pickup bug
Fixed duplicate medal problem causing bad tabulation of a few medals to the player’s career stats
Objective points now show up in the player’s Competitive statistics tab instead of the Cooperative statistics tab
Added a Facebook Sign Out option
Added the Add Friend functionality in the Facebook tab
Fixed voice icon for mics not appearing in Matchmaking lobby
Adding missing weapon stats tracking for certain weapons that were not being recorded to the player stats
Fix for not displaying the entire Online ID within the “Players” column of any leaderboard.
Fix for a user having an online ID containing fifteen or more characters created in uppercase format and actively using a voice comm device.
Matchmaking now waits for double the number of players in the biggest party in the room to be present before starting a game (to prevent parties from being split frequently)
Players no longer able to join party that is already in Matchmaking.
Watch Uncharted 3 Multiplayer Footage
Comments
Post a Comment